June 01, 2026

Preview: Dioramas F.A.Q. 1.4 Extension – Buildings & Constructions by Rubén González

AK Interactive's latest FAQ book is the fourth instalment of Rubén González' tome on making buildings & constructions with proven & new techniques, & knowledge across the over 400 pages inside. We have features & a short video in our preview...

Preview: Dioramas F.A.Q. 1.4 Extension – Buildings & Constructions by Rubén González

Dioramas F.A.Q. 1.4 Extension – Buildings & Constructions
From AK Interactive
 By Rubén González
SKU: AK8500
Available in Spanish or English
432 pages 
Soft cover. A4 portrait format.
Price: €67
Rubén González' new book journeys into a world of diorama & structure modelling with this comprehensive 1.4 extension to the FAQ book series, an absolute must-have guide for anyone passionate about the craft. 
The huge book is designed for both hobbyists and experienced modellers, & his masterclass reference manual packs in 432 pages of pure technique, inspiration, and high-quality photography into a single volume that covers all you would want to know about the subject. 
Readers will discover detailed breakdowns of essential tools alongside step-by-step processes for building with diverse materials like plaster, foam, MDF, and 3D printing. 
The book pairs real-world references with advanced customisation techniques for commercial facades, offering countless practical tricks to bring the most realistic, detailed, and striking buildings to life.
What's inside? All this and more:
- Construction with plaster, foam, MDF, and 3D printing.
- Commercial facades and advanced customisation techniques.
- Highly detailed, step-by-step processes.
- In-depth breakdowns of essential tools and materials.
- Real-world references paired with high-quality photography.
- 432 pages of pure technique, inspiration, and masterclass learning.

AK Interactive has released a video explaining this essential guide & how it can transform your modelling scenes and dioramas.

The book is now available on the AK Interactive website.